| You should also watch “Llamatron on the Atari ST” |
This is the intro to the Atari ST version of StarGlider by Argonaut Software.
If I remember correctly, the game came with its own novel in the box.
If I remember correctly, the game came with its own novel in the box.


Stumble This






(remember "sizeable" of 720K!)
From Wiki - for those who remember
Starglider is a 3D video game released in 1986 by Rainbird. It was developed by Argonaut Software, led by programmer Jez San. The game was inspired by Jez San's love of the 1983 Atari coin-op Star Wars,[1] It was a fast-moving, first-person combat flight simulator, rendered with colourful wireframe vector graphics. The game took place over the surface of the occupied planet Novenia, and it was the player's goal to rid the world of the mechanised Egron invaders. To this end the player was equipped with a high-performance AGAV fighter aircraft, which was armed with lasers and television-guided missiles.
Starglider was originally developed by Argonaut Software for the 16-bit Commodore Amiga and Atari ST machines. Rainbird also commissioned Realtime Games to produce 8-bit versions for the Amstrad CPC, Amstrad PCW, and ZX Spectrum (128k, with a cut-down 48k version without sampled speech or special missions), and also for the IBM-compatible PC running in CGA. Solid Images were commissioned to produce versions for the Commodore C64 and Apple IIGS. Most versions included then-novel sampled speech, from Rainbird employee Clare Edgeley.[1]
Starglider was packaged with a sci-fi novella by James Follett, describing the game's background story
It was followed in 1988 by the sequel, Starglider 2.
That would have more than likely been a MOD, a form of music where you lay down your samples in tracks, at different pitches to create music. REALLY popular then and into the 90s. I made a few tracks back then using screamtracker from FutureCrew.
Ahh, the memories. Go here and look at the top rated/downloaded tracks to really hear the style of music from back then... listening to a track now (Deadlock), which man, takes me right back to those days of the PC Demoscene...
plenty of room on the disk
I loved listening to that track, there were so many layers and interesting sounds, and then at the end the song takes a whole new turn.. but not until now have i heard hwo out of tune the singer is on the "gliiider" bit